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modules/NebulaMgr.hpp

00001 /*
00002  * Stellarium
00003  * Copyright (C) 2002 Fabien Chereau
00004  * 
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  * 
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * 
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018  */
00019 
00020 #ifndef _NEBULAMGR_HPP_
00021 #define _NEBULAMGR_HPP_
00022 
00023 #include <vector>
00024 #include <QString>
00025 #include <QStringList>
00026 #include "StelObjectType.hpp"
00027 #include "StelFader.hpp"
00028 #include "StelTreeGrid.hpp"
00029 #include "StelObjectModule.hpp"
00030 #include "StelTextureTypes.hpp"
00031 
00032 class Nebula;
00033 class StelTranslator;
00034 class StelToneReproducer;
00035 class QSettings;
00036 class StelPainter;
00037 
00041 class NebulaMgr : public StelObjectModule
00042 {
00043     Q_OBJECT
00044             
00045 public:
00046     NebulaMgr();
00047     virtual ~NebulaMgr();
00048 
00050     // Methods defined in the StelModule class
00058     virtual void init();
00059     
00061     virtual void draw(StelCore* core);
00062     
00064     virtual void update(double deltaTime) {hintsFader.update((int)(deltaTime*1000)); flagShow.update((int)(deltaTime*1000));}
00065     
00069     virtual void updateI18n();
00070     
00075     virtual void updateSkyCulture(const QString& skyCultureDir);
00076     
00079     virtual void setStelStyle(const StelStyle& style);
00080     
00082     virtual double getCallOrder(StelModuleActionName actionName) const;
00083     
00085     // Methods defined in StelObjectManager class
00091     virtual QList<StelObjectP> searchAround(const Vec3d& v, double limitFov, const StelCore* core) const;
00092     
00096     virtual StelObjectP searchByNameI18n(const QString& nameI18n) const;
00097     
00100     virtual StelObjectP searchByName(const QString& name) const;
00101 
00106     virtual QStringList listMatchingObjectsI18n(const QString& objPrefix, int maxNbItem=5) const;
00107     
00109     // Properties setters and getters
00110 public slots:
00112     void setCirclesColor(const Vec3f& c);
00114     const Vec3f& getCirclesColor(void) const;
00115     
00117     void setCircleScale(float scale);
00119     float getCircleScale(void) const;
00120     
00122     void setHintsFadeDuration(float duration) {hintsFader.setDuration((int) (duration * 1000.f));}
00123     
00125     void setFlagHints(bool b) {hintsFader=b;}
00127     bool getFlagHints(void) const {return hintsFader;}
00128     
00130     void setFlagShow(bool b) { flagShow = b; }
00132     bool getFlagShow(void) const { return flagShow; }
00133     
00135     void setLabelsColor(const Vec3f& c);
00137     const Vec3f& getLabelsColor(void) const;
00138     
00140     void setFlagDisplayNoTexture(bool b) {displayNoTexture = b;}
00142     bool getFlagDisplayNoTexture(void) const {return displayNoTexture;} 
00143     
00147     void setLabelsAmount(float a) {labelsAmount=a;}
00150     float getLabelsAmount(void) const {return labelsAmount;}
00151     
00155     void setHintsAmount(float f) {hintsAmount = f;}
00158     float getHintsAmount(void) const {return hintsAmount;}
00159     
00160 private:
00162     StelObject* search(const QString& name);
00163     
00170     void loadNebulaSet(const QString& setName);
00171     
00172     StelObject* search(Vec3f Pos);    // Search the Nebulae by position 
00173         
00175     void drawPointer(const StelCore* core, const StelPainter& sPainter);
00176         
00177     Nebula *searchM(unsigned int M);
00178     Nebula *searchNGC(unsigned int NGC);
00179     Nebula *searchIC(unsigned int IC);
00180     bool loadNGC(const QString& fileName);
00181     bool loadNGCNames(const QString& fileName);
00182 
00183     std::vector<Nebula*> nebArray;      // The nebulas list
00184     LinearFader hintsFader;
00185     LinearFader flagShow;
00186     
00188     StelTreeGrid nebGrid;
00189     
00191     float hintsAmount;
00193     float labelsAmount;
00194     
00195     bool displayNoTexture;          // Define if nebulas without textures are to be displayed
00196     
00198     StelTextureSP texPointer;
00199 };
00200 
00201 #endif // _NEBULAMGR_HPP_

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