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modules/GridLinesMgr.hpp

00001 /*
00002  * Stellarium
00003  * Copyright (C) 2007 Fabien Chereau
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018  */
00019 
00020 #ifndef _GRIDLINESMGR_HPP_
00021 #define _GRIDLINESMGR_HPP_
00022 
00023 #include "VecMath.hpp"
00024 #include "StelModule.hpp"
00025 
00026 class SkyGrid;
00027 class SkyLine;
00028 
00032 class GridLinesMgr : public StelModule
00033 {
00034     Q_OBJECT
00035 
00036 public:
00037     GridLinesMgr();
00038     virtual ~GridLinesMgr();
00039 
00041     // Methods defined in the StelModule class
00046     virtual void init();
00047 
00049     virtual QString getModuleID() const {return "GridLinesMgr";}
00050 
00055     virtual void draw(StelCore* core);
00056 
00059     virtual void update(double deltaTime);
00060 
00064     virtual void setStelStyle(const StelStyle& style);
00065 
00067     virtual double getCallOrder(StelModuleActionName actionName) const;
00068 
00070     // Setter and getters
00071 public slots:
00073     void setFlagAzimuthalGrid(bool b);
00075     bool getFlagAzimuthalGrid(void) const;
00077     Vec3f getColorAzimuthalGrid(void) const;
00079     void setColorAzimuthalGrid(const Vec3f& v);
00080 
00082     void setFlagEquatorGrid(bool b);
00084     bool getFlagEquatorGrid(void) const;
00086     Vec3f getColorEquatorGrid(void) const;
00088     void setColorEquatorGrid(const Vec3f& v);
00089 
00091     void setFlagEquatorJ2000Grid(bool b);
00093     bool getFlagEquatorJ2000Grid(void) const;
00095     Vec3f getColorEquatorJ2000Grid(void) const;
00097     void setColorEquatorJ2000Grid(const Vec3f& v);
00098 
00100     void setFlagGalacticGrid(bool b);
00102     bool getFlagGalacticGrid(void) const;
00104     Vec3f getColorGalacticGrid(void) const;
00106     void setColorGalacticGrid(const Vec3f& v);
00107 
00109     void setFlagEquatorLine(bool b);
00111     bool getFlagEquatorLine(void) const;
00113     Vec3f getColorEquatorLine(void) const;
00115     void setColorEquatorLine(const Vec3f& v);
00116 
00118     void setFlagEclipticLine(bool b);
00120     bool getFlagEclipticLine(void) const;
00122     Vec3f getColorEclipticLine(void) const;
00124     void setColorEclipticLine(const Vec3f& v);
00125 
00127     void setFlagMeridianLine(bool b);
00129     bool getFlagMeridianLine(void) const;
00131     Vec3f getColorMeridianLine(void) const;
00133     void setColorMeridianLine(const Vec3f& v);
00134 
00135 private:
00136     SkyGrid * equGrid;      // Equatorial grid
00137     SkyGrid * equJ2000Grid; // Equatorial J2000 grid
00138     SkyGrid * galacticGrid; // Galactic grid
00139     SkyGrid * aziGrid;      // Azimuthal grid
00140     SkyLine * equatorLine;  // Celestial Equator line
00141     SkyLine * eclipticLine; // Ecliptic line
00142     SkyLine * meridianLine; // Meridian line
00143 };
00144 
00145 #endif // _GRIDLINESMGR_HPP_

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