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StelSkyDrawer Member List

This is the complete list of members for StelSkyDrawer, including all inherited members.

computeRCMag(float mag, float rcMag[2]) const StelSkyDrawer
drawPointSource(StelPainter *sPainter, const Vec3f &v, const float rcMag[2], unsigned int bV, bool checkInScreen=false)StelSkyDrawer [inline]
drawPointSource(StelPainter *sPainter, const Vec3f &v, const float rcMag[2], const Vec3f &color, bool checkInScreen=false) (defined in StelSkyDrawer)StelSkyDrawer
getAbsoluteStarScale() const StelSkyDrawer [inline, slot]
getBortleScale() const StelSkyDrawer [inline, slot]
getFlagLuminanceAdaptation(void) const StelSkyDrawer [inline, slot]
getFlagPointStar() const StelSkyDrawer [inline, slot]
getFlagTwinkle() const StelSkyDrawer [inline, slot]
getLimitLuminance() const StelSkyDrawer [inline, slot]
getLimitMagnitude() const StelSkyDrawer [inline, slot]
getRelativeStarScale() const StelSkyDrawer [inline, slot]
getTwinkleAmount() const StelSkyDrawer [inline, slot]
indexToBV(unsigned char bV)StelSkyDrawer [inline, static]
indexToColor(unsigned char bV)StelSkyDrawer [inline, static]
init()StelSkyDrawer
luminanceToSurfacebrightness(float lum)StelSkyDrawer [static]
postDrawPointSource(StelPainter *sPainter)StelSkyDrawer
postDrawSky3dModel(StelPainter *p, const Vec3f &v, float illuminatedArea, float mag, const Vec3f &color=Vec3f(1.f, 1.f, 1.f))StelSkyDrawer
preDraw()StelSkyDrawer
preDrawPointSource(StelPainter *p)StelSkyDrawer
reportLuminanceInFov(float lum, bool fastAdaptation=false)StelSkyDrawer
setAbsoluteStarScale(double b=1.0)StelSkyDrawer [inline, slot]
setBortleScale(int index)StelSkyDrawer [slot]
setFlagHasAtmosphere(bool b)StelSkyDrawer [inline, slot]
setFlagLuminanceAdaptation(bool b)StelSkyDrawer [inline, slot]
setFlagPointStar(bool b)StelSkyDrawer [inline, slot]
setFlagTwinkle(bool b)StelSkyDrawer [inline, slot]
setRelativeStarScale(double b=1.0)StelSkyDrawer [inline, slot]
setTwinkleAmount(double b)StelSkyDrawer [inline, slot]
StelSkyDrawer(StelCore *core)StelSkyDrawer
surfacebrightnessToLuminance(float sb)StelSkyDrawer [static]
update(double deltaTime)StelSkyDrawer
~StelSkyDrawer()StelSkyDrawer


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