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Stellarium 0.11.0 | ||
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Public Member Functions | |
| void | forward (Vec3d &altAzPos) const |
| void | backward (Vec3d &altAzPos) const |
| void | forward (Vec3f &altAzPos) const |
| void | backward (Vec3f &altAzPos) const |
| void | combine (const Mat4d &m) |
| Mat4d | getApproximateLinearTransfo () const |
| StelProjector::ModelViewTranformP | clone () const |
| void | setPressure (float p_mbar) |
| float | getPressure () const |
| void | setTemperature (float t_C) |
| float | getTemperature () const |
| void | setPreTransfoMat (const Mat4d &m) |
| void | setPostTransfoMat (const Mat4d &m) |
| void Refraction::backward | ( | Vec3d & | altAzPos | ) | const [virtual] |
Remove refraction from position ("reduce").
| altAzPos | is the apparent star position vector, to be transformed into geometrical position. Note that forward/backward are no absolute reverse operations! |
Implements StelProjector::ModelViewTranform.
| void Refraction::backward | ( | Vec3f & | altAzPos | ) | const [virtual] |
Remove refraction from position ("reduce").
| altAzPos | is the apparent star position vector, to be transformed into geometrical position. Note that forward/backward are no absolute reverse operations! |
Implements StelProjector::ModelViewTranform.
| void Refraction::forward | ( | Vec3d & | altAzPos | ) | const [virtual] |
Apply refraction.
| altAzPos | is the geometrical star position vector, to be transformed into apparent position. Note that forward/backward are no absolute reverse operations! |
Implements StelProjector::ModelViewTranform.
| void Refraction::forward | ( | Vec3f & | altAzPos | ) | const [virtual] |
Apply refraction.
| altAzPos | is the geometrical star position vector, to be transformed into apparent position. Note that forward/backward are no absolute reverse operations! |
Implements StelProjector::ModelViewTranform.
1.7.3