Stellarium 0.11.3
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LandscapeFisheye Member List

This is the complete list of members for LandscapeFisheye, including all inherited members.
angleRotateZ (defined in Landscape)Landscape [protected]
angleRotateZOffset (defined in Landscape)Landscape [protected]
author (defined in Landscape)Landscape [protected]
cols (defined in Landscape)Landscape [protected]
create(const QString name, const QString &maptex, float texturefov, float angleRotateZ) (defined in LandscapeFisheye)LandscapeFisheye
defaultBortleIndex (defined in Landscape)Landscape [protected]
defaultExtinctionCoefficient (defined in Landscape)Landscape [protected]
defaultFogSetting (defined in Landscape)Landscape [protected]
defaultPressure (defined in Landscape)Landscape [protected]
defaultTemperature (defined in Landscape)Landscape [protected]
description (defined in Landscape)Landscape [protected]
draw(StelCore *core) (defined in LandscapeFisheye)LandscapeFisheye [virtual]
fogFader (defined in Landscape)Landscape [protected]
getAuthorName() const Landscape [inline]
getDefaultAtmosphericExtinction() const Landscape [inline]
getDefaultAtmosphericPressure() const Landscape [inline]
getDefaultAtmosphericTemperature() const Landscape [inline]
getDefaultBortleIndex() const Landscape [inline]
getDefaultFogSetting() const Landscape [inline]
getDescription() const Landscape [inline]
getFlagShow() const Landscape [inline]
getFlagShowFog() const Landscape [inline]
getLocation() const Landscape [inline]
getName() const Landscape [inline]
getTexturePath(const QString &basename, const QString &landscapeId)Landscape [protected]
landFader (defined in Landscape)Landscape [protected]
Landscape(float _radius=2.f) (defined in Landscape)Landscape
LandscapeFisheye(float radius=1.f) (defined in LandscapeFisheye)LandscapeFisheye
load(const QSettings &landscapeIni, const QString &landscapeId) (defined in LandscapeFisheye)LandscapeFisheye [virtual]
loadCommon(const QSettings &landscapeIni, const QString &landscapeId)Landscape [protected]
location (defined in Landscape)Landscape [protected]
name (defined in Landscape)Landscape [protected]
radius (defined in Landscape)Landscape [protected]
rows (defined in Landscape)Landscape [protected]
setBrightness(const float b)Landscape [inline]
setFlagShow(const bool b)Landscape [inline]
setFlagShowFog(const bool b)Landscape [inline]
setZRotation(float d)Landscape [inline]
skyBrightness (defined in Landscape)Landscape [protected]
update(double deltaTime) (defined in Landscape)Landscape [inline]
validLandscape (defined in Landscape)Landscape [protected]
~Landscape() (defined in Landscape)Landscape [virtual]
~LandscapeFisheye() (defined in LandscapeFisheye)LandscapeFisheye [virtual]
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