Stellarium 0.11.3
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StelTexture::StelTextureParams Struct Reference

Contains the parameters defining how a texture is created. More...

#include <StelTexture.hpp>

List of all members.

Public Member Functions

 StelTextureParams (bool qgenerateMipmaps=false, GLint afiltering=GL_LINEAR, GLint awrapMode=GL_CLAMP_TO_EDGE)

Public Attributes

bool generateMipmaps
GLint filtering
GLint wrapMode

Detailed Description

Contains the parameters defining how a texture is created.

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