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Stellarium 0.12.0 | ||
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Vertex with a 3D position, 2D texture coordinate and an RGBA color. More...
#include <GenericVertexTypes.hpp>
Public Member Functions | |
| VertexP3T2C4 (const Vec3f &position, const Vec2f texCoord, const Vec4f &color) | |
| Construct from a 3D position, a texture coordinate and a color,. | |
| VertexP3T2C4 (const Vec2f pos, const Vec2f texCoord, const Vec4f &color) | |
| Construct from a 2D position, setting the z coord to 0, a texture coordinate and a color. | |
| VERTEX_ATTRIBUTES (Vec3f Position, Vec2f TexCoord, Vec4f Color) | |
Public Attributes | |
| Vec3f | position |
| Vec2f | texCoord |
| Vec4f | color |
Vertex with a 3D position, 2D texture coordinate and an RGBA color.
Definition at line 57 of file GenericVertexTypes.hpp.
| VertexP3T2C4::VertexP3T2C4 | ( | const Vec3f & | position, | |
| const Vec2f | texCoord, | |||
| const Vec4f & | color | |||
| ) | [inline] |
Construct from a 3D position, a texture coordinate and a color,.
Definition at line 64 of file GenericVertexTypes.hpp.
Construct from a 2D position, setting the z coord to 0, a texture coordinate and a color.
Definition at line 68 of file GenericVertexTypes.hpp.
1.6.3