Stellarium 0.12.1
Refraction Member List

This is the complete list of members for Refraction, including all inherited members.

backward(Vec3d &altAzPos) const Refractionvirtual
backward(Vec3f &altAzPos) const Refractionvirtual
clone() const (defined in Refraction)Refractioninlinevirtual
combine(const Mat4d &m) (defined in Refraction)Refractioninlinevirtual
disableGLSLTransform(StelGLSLShader *shader)Refractioninlinevirtual
forward(Vec3d &altAzPos) const Refractionvirtual
forward(Vec3f &altAzPos) const Refractionvirtual
getApproximateLinearTransfo() const (defined in Refraction)Refractioninlinevirtual
getPressure() const (defined in Refraction)Refractioninline
getTemperature() const (defined in Refraction)Refractioninline
ModelViewTranform() (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranforminline
Refraction() (defined in Refraction)Refraction
setGLSLUniforms(StelGLSLShader *shader)Refractioninlinevirtual
setPostTransfoMat(const Mat4d &m) (defined in Refraction)Refraction
setPressure(float p_mbar)Refraction
setPreTransfoMat(const Mat4d &m)Refraction
setTemperature(float t_C)Refraction
setupGLSLTransform(StelGLSLShader *shader)Refractioninlinevirtual
~ModelViewTranform() (defined in StelProjector::ModelViewTranform)StelProjector::ModelViewTranforminlinevirtual