Stellarium  HEAD
Protected Member Functions
SelectionEventSender Class Reference

Protected Member Functions

SyncProtocol::Selection constructMessage () override
 This has to be used to construct a message using current app state. More...
 
- Protected Member Functions inherited from TypedSyncServerEventSender< SyncProtocol::Selection >
void newClientConnected (SyncRemotePeer &client) override
 Uses constructMessage() to send a message to the new client.
 
void update () override
 If isDirty is true, broadcasts a message to all using constructMessage() and broadcastMessage, and resets isDirty.
 
- Protected Member Functions inherited from SyncServerEventSender
void broadcastMessage (const SyncProtocol::SyncMessage &msg)
 Subclasses can call this to broadcast a message to all valid connected clients.
 

Additional Inherited Members

- Protected Slots inherited from SyncServerEventSender
virtual void reactToStellariumEvent ()
 This may be used to react to Stellarium application events and queue a broadcast or store the changed state. More...
 
- Protected Attributes inherited from SyncServerEventSender
bool isDirty
 Free to use by subclasses. Recommendation: use to track if update() should broadcast a message.
 
StelCorecore
 Direct access to StelCore.
 

Member Function Documentation

◆ constructMessage()

SyncProtocol::Selection SelectionEventSender::constructMessage ( )
overrideprotectedvirtual

This has to be used to construct a message using current app state.

The default implementation constructs an error message.

Implements TypedSyncServerEventSender< SyncProtocol::Selection >.