ZoneData.hpp   ZoneData.hpp 
skipping to change at line 47 skipping to change at line 47
//! whereas fainter stars (Star2,Star3) are stored in zones with highter le vel. //! whereas fainter stars (Star2,Star3) are stored in zones with highter le vel.
//! A ZoneData contains stars of a given type (Star1,Star2 or Star3) of //! A ZoneData contains stars of a given type (Star1,Star2 or Star3) of
//! a given triangle and level of the StelGeodesicGrid. //! a given triangle and level of the StelGeodesicGrid.
struct ZoneData struct ZoneData
{ {
//! Get number of stars in this triangle. //! Get number of stars in this triangle.
int getNrOfStars(void) const int getNrOfStars(void) const
{ {
return size; return size;
} }
Vec3d center; Vec3f center;
Vec3d axis0; Vec3f axis0;
Vec3d axis1; Vec3f axis1;
int size; int size;
void *stars; void *stars;
}; };
//! @struct SpecialZoneData //! @struct SpecialZoneData
//! Wrapper struct around ZoneData. //! Wrapper struct around ZoneData.
//! @tparam Star either Star1, Star2 or Star3, depending on the brightness of //! @tparam Star either Star1, Star2 or Star3, depending on the brightness of
//! stars in this triangle //! stars in this triangle
template <class Star> template <class Star>
struct SpecialZoneData : public ZoneData struct SpecialZoneData : public ZoneData
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