Planet.hpp   Planet.hpp 
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virtual QString getType(void) const {return "Planet";} virtual QString getType(void) const {return "Planet";}
virtual Vec3d getJ2000EquatorialPos(const StelNavigator *nav) const; virtual Vec3d getJ2000EquatorialPos(const StelNavigator *nav) const;
virtual QString getEnglishName(void) const {return englishName;} virtual QString getEnglishName(void) const {return englishName;}
virtual QString getNameI18n(void) const {return nameI18;} virtual QString getNameI18n(void) const {return nameI18;}
virtual double getAngularSize(const StelCore* core) const; virtual double getAngularSize(const StelCore* core) const;
virtual bool hasAtmosphere(void) {return atmosphere;} virtual bool hasAtmosphere(void) {return atmosphere;}
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Methods of SolarSystem object // Methods of SolarSystem object
//! Translate planet name using the passed translator //! Translate planet name using the passed translator
void translateName(StelTranslator& trans); virtual void translateName(StelTranslator& trans);
// Draw the Planet // Draw the Planet
void draw(StelCore* core, float maxMagLabels, const QFont& planetNam eFont); void draw(StelCore* core, float maxMagLabels, const QFont& planetNam eFont);
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Methods specific to Planet // Methods specific to Planet
//! Get the radius of the planet in AU. //! Get the radius of the planet in AU.
//! @return the radius of the planet in astronomical units. //! @return the radius of the planet in astronomical units.
double getRadius(void) const {return radius;} double getRadius(void) const {return radius;}
double getSiderealDay(void) const {return re.period;} double getSiderealDay(void) const {return re.period;}
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