TelescopeControl.hpp   TelescopeControl.hpp 
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//! @return a list of matching object name by order of relevance, or an empty list if nothing match //! @return a list of matching object name by order of relevance, or an empty list if nothing match
virtual QStringList listMatchingObjectsI18n(const QString& objPrefix , int maxNbItem=5, bool useStartOfWords=false) const; virtual QStringList listMatchingObjectsI18n(const QString& objPrefix , int maxNbItem=5, bool useStartOfWords=false) const;
//! Find and return the list of at most maxNbItem objects auto-compl eting the passed object English name. //! Find and return the list of at most maxNbItem objects auto-compl eting the passed object English name.
//! @param objPrefix the case insensitive first letters of the searc hed object //! @param objPrefix the case insensitive first letters of the searc hed object
//! @param maxNbItem the maximum number of returned object names //! @param maxNbItem the maximum number of returned object names
//! @param useStartOfWords the autofill mode for returned objects na mes //! @param useStartOfWords the autofill mode for returned objects na mes
//! @return a list of matching object name by order of relevance, or an empty list if nothing match //! @return a list of matching object name by order of relevance, or an empty list if nothing match
virtual QStringList listMatchingObjects(const QString& objPrefix, in t maxNbItem=5, bool useStartOfWords=false) const; virtual QStringList listMatchingObjects(const QString& objPrefix, in t maxNbItem=5, bool useStartOfWords=false) const;
// empty as its not celestial objects // empty as its not celestial objects
virtual QStringList listAllObjects(bool inEnglish) const { Q_UNUSED( inEnglish) return QStringList(); } virtual QStringList listAllObjects(bool inEnglish) const { Q_UNUSED( inEnglish) return QStringList(); }
virtual QStringList listAllObjectsByType(const QString& objType, boo l inEnglish) const { Q_UNUSED(objType) Q_UNUSED(inEnglish) return QStringLi st(); }
virtual QString getName() const { return "Telescope Control"; } virtual QString getName() const { return "Telescope Control"; }
virtual bool configureGui(bool show = true); virtual bool configureGui(bool show = true);
//////////////////////////////////////////////////////////////////// /////// //////////////////////////////////////////////////////////////////// ///////
// Methods specific to TelescopeControl // Methods specific to TelescopeControl
//! Send a J2000-goto-command to the specified telescope //! Send a J2000-goto-command to the specified telescope
//! @param telescopeNr the number of the telescope //! @param telescopeNr the number of the telescope
//! @param j2000Pos the direction in equatorial J2000 frame //! @param j2000Pos the direction in equatorial J2000 frame
void telescopeGoto(int telescopeNr, const Vec3d &j2000Pos); void telescopeGoto(int telescopeNr, const Vec3d &j2000Pos);
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