OBJ.cpp   OBJ.cpp 
skipping to change at line 56 skipping to change at line 56
#include "OBJ.hpp" #include "OBJ.hpp"
#include "ShaderManager.hpp" #include "ShaderManager.hpp"
#include "StelFileMgr.hpp" #include "StelFileMgr.hpp"
#include "StelTextureMgr.hpp" #include "StelTextureMgr.hpp"
#include "StelUtils.hpp" #include "StelUtils.hpp"
#include <QDir> #include <QDir>
#include <QElapsedTimer> #include <QElapsedTimer>
#include <QOpenGLVertexArrayObject> #include <QOpenGLVertexArrayObject>
#include <QTemporaryFile> #include <QTemporaryFile>
#include <QDebug>
#include <algorithm> #include <algorithm>
#include <cstddef> #include <cstddef>
#include <cmath> #include <cmath>
#include <iostream> #include <iostream>
#include <limits> #include <limits>
bool StelModelCompFunc(const OBJ::StelModel& lhs, const OBJ::StelModel& rhs ) bool StelModelCompFunc(const OBJ::StelModel& lhs, const OBJ::StelModel& rhs )
{ {
const OBJ::Material* lMat = lhs.pMaterial; const OBJ::Material* lMat = lhs.pMaterial;
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