StelSkyDrawer.hpp   StelSkyDrawer.hpp 
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//! Set source twinkle amount. //! Set source twinkle amount.
void setTwinkleAmount(double b) {if(b!=twinkleAmount){ twinkleAmount =b; emit twinkleAmountChanged(b);}} void setTwinkleAmount(double b) {if(b!=twinkleAmount){ twinkleAmount =b; emit twinkleAmountChanged(b);}}
//! Get source twinkle amount. //! Get source twinkle amount.
double getTwinkleAmount() const {return twinkleAmount;} double getTwinkleAmount() const {return twinkleAmount;}
//! Set flag for source twinkling. //! Set flag for source twinkling.
void setFlagTwinkle(bool b) {if(b!=flagStarTwinkle){ flagStarTwinkle =b; emit flagTwinkleChanged(b);}} void setFlagTwinkle(bool b) {if(b!=flagStarTwinkle){ flagStarTwinkle =b; emit flagTwinkleChanged(b);}}
//! Get flag for source twinkling. //! Get flag for source twinkling.
bool getFlagTwinkle() const {return flagStarTwinkle;} bool getFlagTwinkle() const {return flagStarTwinkle;}
//! Set flag for enable twinkling of stars without atmosphere.
//! @note option for planetariums
void setFlagForcedTwinkle(bool b) {if(b!=flagForcedTwinkle){ flagFor
cedTwinkle=b;}}
//! Get flag for enable twinkling of stars without atmosphere.
//! @note option for planetariums
bool getFlagForcedTwinkle() const {return flagForcedTwinkle;}
//! Set the parameters so that the stars disappear at about the limi t given by the bortle scale //! Set the parameters so that the stars disappear at about the limi t given by the bortle scale
//! The limit is valid only at a given zoom level (around 60 deg) //! The limit is valid only at a given zoom level (around 60 deg)
//! @see https://en.wikipedia.org/wiki/Bortle_scale //! @see https://en.wikipedia.org/wiki/Bortle_scale
void setBortleScaleIndex(int index); void setBortleScaleIndex(int index);
//! Get the current Bortle scale index //! Get the current Bortle scale index
//! @see https://en.wikipedia.org/wiki/Bortle_scale //! @see https://en.wikipedia.org/wiki/Bortle_scale
int getBortleScaleIndex() const {return bortleScaleIndex;} int getBortleScaleIndex() const {return bortleScaleIndex;}
//! Get the magnitude of the currently faintest visible point source //! Get the magnitude of the currently faintest visible point source
//! It depends on the zoom level, on the eye adapation and on the po int source rendering parameters //! It depends on the zoom level, on the eye adapation and on the po int source rendering parameters
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float findWorldLumForMag(float mag, float targetRadius); float findWorldLumForMag(float mag, float targetRadius);
StelCore* core; StelCore* core;
StelToneReproducer* eye; StelToneReproducer* eye;
Extinction extinction; Extinction extinction;
Refraction refraction; Refraction refraction;
float maxAdaptFov, minAdaptFov, lnfovFactor; float maxAdaptFov, minAdaptFov, lnfovFactor;
bool flagStarTwinkle; bool flagStarTwinkle;
bool flagForcedTwinkle;
double twinkleAmount; double twinkleAmount;
//! Informing the drawer whether atmosphere is displayed. //! Informing the drawer whether atmosphere is displayed.
//! This is used to avoid twinkling/simulate extinction/refraction. //! This is used to avoid twinkling/simulate extinction/refraction.
bool flagHasAtmosphere; bool flagHasAtmosphere;
//! Controls the application of the user-defined star magnitude limi t. //! Controls the application of the user-defined star magnitude limi t.
//! @see customStarMagnitudeLimit //! @see customStarMagnitudeLimit
bool flagStarMagnitudeLimit; bool flagStarMagnitudeLimit;
//! Controls the application of the user-defined nebula magnitude li mit. //! Controls the application of the user-defined nebula magnitude li mit.
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