SporadicMeteorMgr.hpp   SporadicMeteorMgr.hpp 
skipping to change at line 61 skipping to change at line 61
void setZHR(int zhr); void setZHR(int zhr);
//! Set flag used to turn on and off meteor rendering. //! Set flag used to turn on and off meteor rendering.
void setFlagShow(bool b) { m_flagShow = b; } void setFlagShow(bool b) { m_flagShow = b; }
//! Get value of flag used to turn on and off meteor rendering. //! Get value of flag used to turn on and off meteor rendering.
bool getFlagShow() const { return m_flagShow; } bool getFlagShow() const { return m_flagShow; }
//! Set the maximum velocity in km/s //! Set the maximum velocity in km/s
void setMaxVelocity(int maxv) { m_maxVelocity = maxv; } void setMaxVelocity(int maxv) { m_maxVelocity = maxv; }
//! Set flag for enable activity of meteors when atmosphere is disab
led.
//! @note option for planetariums
void setFlagForcedMeteorsActivity(bool b) {if(b!=m_flagForcedShow ){
m_flagForcedShow=b;}}
//! Get flag for enable activity of meteors when atmosphere is disab
led.
//! @note option for planetariums
bool getFlagForcedMeteorsActivity() const {return m_flagForcedShow;}
signals: signals:
void zhrChanged(int); void zhrChanged(int);
private: private:
QList<SporadicMeteor*> activeMeteors; QList<SporadicMeteor*> activeMeteors;
StelTextureSP m_bolideTexture; StelTextureSP m_bolideTexture;
int m_zhr; int m_zhr;
int m_maxVelocity; int m_maxVelocity;
bool m_flagShow; bool m_flagShow;
bool m_flagForcedShow;
}; };
#endif // _SPORADICMETEORMGR_HPP_ #endif // _SPORADICMETEORMGR_HPP_
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