Building universal Stellarium 0.8.1 on an Intel Mac
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What follows is a quick overview of what I did to build a universal application from Stellarium 0.8.1 sources on an Intel Mac. | What follows is a quick overview of what I did to build a universal application from Stellarium 0.8.1 sources on an Intel Mac. | ||
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| + | ==What you need== | ||
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| + | *1) Stellarium 0.8.1 sources that you can download [http://sourceforge.net/project/showfiles.php?group_id=48857 here]. They are in the file '''stellarium-0.8.1.tar.gz''' | ||
| + | *2) A ready made Xcode project for building Stellarium on Mac OS X. You can download the file '''macosx-xcode.tar.gz''' containing such project from [http://stellarium.cvs.sourceforge.net/stellarium/stellarium/macosx-xcode.tar.gz?view=log here]. I choose revision 1.4. | ||
| + | *3) An Intel Mac (a PowerPC Mac should make it too) with developer tools installed. I used Xcode 2.4. | ||
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| + | ==Project layout== | ||
Revision as of 18:34, 29 September 2006
What follows is a quick overview of what I did to build a universal application from Stellarium 0.8.1 sources on an Intel Mac.
What you need
- 1) Stellarium 0.8.1 sources that you can download here. They are in the file stellarium-0.8.1.tar.gz
- 2) A ready made Xcode project for building Stellarium on Mac OS X. You can download the file macosx-xcode.tar.gz containing such project from here. I choose revision 1.4.
- 3) An Intel Mac (a PowerPC Mac should make it too) with developer tools installed. I used Xcode 2.4.