Plugin Development
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==Building and installing== | ==Building and installing== | ||
===Linux=== | ===Linux=== | ||
Revision as of 10:58, 23 March 2009
Contents |
Building and installing
Linux
- Build the core Stellarium code according to the Compilation on Linux page. Make sure the build sub-directory is called builds/unix.
- Set the environment variable STELROOT to be the path of the stellarium source tree, for example:
export STELROOT=/home/bob/stellarium
- Change to where you have the plugin source code installed, make a sub-directory builds/unix and change into it.
cd /home/bob/stel-plugins/PluginName mkdir -p builds/unix cd builds/unix
- Run cmake, specifying the build type to be the same as that which was used to build the core code (Debug or Release). Then run make
cmake -DCMAKE_BUILD_TYPE=Debug ../.. make
- To install, just do:
make install
This will put the files for the plugin in ~/.stellarium/modules/PluginName
Windows
- Build the core Stellarium code according to the Windows Build Instructions page. Make sure the build sub-directory is called builds/msys.
- Set the environment variable STELROOT to be the path of the stellarium source tree, for example:
export STELROOT=/c/msys/1.0/home/bob/stellarium
- Change to where you have the plugin source code installed, make a sub-directory builds/msys and change into it.
cd /c/msys/1.0/home/bob/stel-plugins mkdir -p builds/msys cd builds/msys
- Run cmake, specifying the build type to be the same as that which was used to build the core code (Debug or Release). Then run make
cmake -G "MSYS Makefiles" -DCMAKE_BUILD_TYPE=Debug ../.. make
- Several of the plugins have a file called "installer.iss" in the main plugin directory. This can be used with the INNO installer generator to generate a windows installer for the plugin.
Writing Plugins
If you are a developer, and would like to have a go at writing your own Stellarium plugin, the following resources might be helpful:
- the "Plugins" page in Stellarium's online developers' documentation
- The existing plugin's source code in subversion browse it here
- The stellarium-pubdevel mailing list - please fee free to subscribe and post questions there