Windows Build Instructions

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(Building with Qt Creator (Prefered method))
(Building with Qt Creator (Prefered method))
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Stellarium can be built in Windows XP as below. If you use Vista 32 bit or Windows 7 32 bit. The procedure should be the same. I have only tried Vista home basic which works. If you have the 64 bit version it will be necessary to install the Virtual XP version from Microsoft (470MB download) and the virtual computer interface from Microsoft or VMware.  
 
Stellarium can be built in Windows XP as below. If you use Vista 32 bit or Windows 7 32 bit. The procedure should be the same. I have only tried Vista home basic which works. If you have the 64 bit version it will be necessary to install the Virtual XP version from Microsoft (470MB download) and the virtual computer interface from Microsoft or VMware.  
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http://www.microsoft.com/windows/win...s-xp-mode.aspx
 
http://www.microsoft.com/windows/win...s-xp-mode.aspx
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http://www.microsoft.com/windows/vir.../download.aspx
 
http://www.microsoft.com/windows/vir.../download.aspx
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The virtual XP program will then need to be fully set up as a complete separate virtual program with all the below dependancies including the environment variables. When the program is compiled a package can be made that can be installed in the Program Files (x86)of Windows 7 64 bit (or anywhere else you fancy). Only tested on Windows 7 64 bit ultimate where it runs without problems.
 
The virtual XP program will then need to be fully set up as a complete separate virtual program with all the below dependancies including the environment variables. When the program is compiled a package can be made that can be installed in the Program Files (x86)of Windows 7 64 bit (or anywhere else you fancy). Only tested on Windows 7 64 bit ultimate where it runs without problems.
  

Revision as of 03:27, 24 February 2010

This document explains how to compile the development version of Stellarium on WinXP. The easiest method is to use QtCreator as described in this page. However it is also possible to compile using MSYS or MS Visual C++. See CompileWithMSYS and CompileWithVisualCpp.


Building with Qt Creator (Prefered method)

Stellarium can be built in Windows XP as below. If you use Vista 32 bit or Windows 7 32 bit. The procedure should be the same. I have only tried Vista home basic which works. If you have the 64 bit version it will be necessary to install the Virtual XP version from Microsoft (470MB download) and the virtual computer interface from Microsoft or VMware.

http://www.microsoft.com/windows/win...s-xp-mode.aspx

http://www.microsoft.com/windows/vir.../download.aspx

The virtual XP program will then need to be fully set up as a complete separate virtual program with all the below dependancies including the environment variables. When the program is compiled a package can be made that can be installed in the Program Files (x86)of Windows 7 64 bit (or anywhere else you fancy). Only tested on Windows 7 64 bit ultimate where it runs without problems.


I upgraded my development environment on windows (XP), and decided to start from scratch, and write what I do. I managed to compile and run Stellarium pretty quickly *without using the windows command line or msys* by following these steps.


1- Install a SVN command line client: CollabNet Subversion Command-Line Client works fine. To get this you will need to register and download Collabnetsubversion-server-1.6.9-1.win32.exe from http://www.collab.net (subversion) Run this and install it in you preferred location or use the default


2- Download and install the latest version of Qt SDK. Current version 2010.02 (4.6.2) SDK (includes Qt libraries, Mingw, gdb, Qt Creator) from http://qt.nokia.com and install it. Remove any earlier version first

I installed it to C:\Qt\4.6.1 rather than the default location of C:\Qt\2010.01


3- Download and install cmake 2.8 from http://www.cmake.org and install it Remove any earlier versions first

4- For Qt Creator/cmake to find the mingw environment you now need to add some directories to your path. Assuming you installed everything in the location C:\Qt\4.6.1 you should add in your path:

C:\Qt\4.6.1;C:\Qt\4.6.1\qt\bin;C:\Qt\4.6.1\mingw\bin;C:\Program Files\CMake 2.8\bin; 
C:\Qt\4.6.1\mingw\lib;C:\Qt\4.6.1\mingw\include

You can edit your path in the "system property" dialog of windows (at least on XP). Be very careful editing the path, any syntax errors will stop the creation of the cmakecache.txt when paths can't be found. Remove the paths to other instances of mingw.

You need to (re)start Qt Creator after this.


5.1- Gettext: Download the "Complete package, except sources" installer from http://gnuwin32.sourceforge.net/packages/gettext.htm and install it in C:\Qt\4.6.1\mingw\ It will install everything we need in the mingw environment.


5.2- libIconv: Download the "Complete package, except sources" installer from http://gnuwin32.sourceforge.net/packages/libiconv.htm and install it in C:\Qt\4.6.1\mingw\ It will install everything we need in the mingw environment.


5.3- zlib: Download the "Complete package, except sources" installer from http://gnuwin32.sourceforge.net/packages/zlib.htm and install it in C:\Qt\4.6.1\mingw\ It will install everything we need in the mingw environment.


6- Create a folder “\prog\ before you start Qt creator. Start Qt Creator and tell it where your svn.exe is in Tools/Options../Version Control/Subversion.

My program automatically installed in /program files/Collabnet/subversion Server


7- Create a new project File/New File or Project/Version Control/Subversion Checkout, and give the following url:

https://stellarium.svn.sourceforge.net/svnroot/stellarium/trunk/stellarium

and tell it to put it in the directory of your choice: in my case, I had already created C:\prog\ The checkout should create the stellarium directory in there and the project headers will be in Documents and settings\your name\stellarium


8- Once the source code is checked out, Qt Creator automatically detects a cmake-based project and launches the CMake Wizard. I tell it to build stellarium in C:\prog\stellarium\qtcreator-build .(default location) Then run cmake using the MinGW target. This will configure cmakecache.txt in the qtcreator-build folder (you can edit it if necessary) If this action fails to find any dependancies. check the cmakecache.txt you may need to manually install the requirement paths. When this completes OK click on finish.


9- If everything went well, click on the "build all" button in Qt Creator, and wait that everything is build. This can take some time for the first build and may show many warning messages. Watch the progress "build" bar in the left menu column. It will turn green when the build is complete. Click on build issues in lower window and you can see the progress. (warning messages that don't stop the build or major reasons that do). When it stops check the qtcreator-build\src folder to see the stellarium.exe and libstelmain.dll files. Copy these files to the stellarium folder. Go to the Qt\4.6.1\qt\bin and copy

libgcc_s_dw2-1.dll....from qt/4.6.1/qt/bin

libiconv2.dll....from qt/4.6.1/mingw/bin

libintl3.dll....from qt/4.6.1/mingw/bin

zlib1.dll .... from qt/4.6.1/mingw/bin

mingwm10.dll....from qt/4.6.1/qt/bin

phonon4.dll....from qt/4.6.1/qt/bin

qtconcurrent.dll....from qt/4.6.1/bin (may not be needed)

Qtcore4.dll....from qt/4.6.1/qt/bin

Qtgui4.dll....from qt/4.6.1/qt/bin

Qtnetwork4.dll....from qt/4.6.1/qt/bin

Qtopengl4.dll....from qt/4.6.1/qt/bin

Qtscript4.dll....from qt/4.6.1/qt/bin

Qtsql4.dll....from qt/4.6.1/qt/bin

Qtsvg4.dll....from qt/4.6.1/qt/bin

Qtxml4.dll....from qt/4.6.1/qt/bin


To the stellarium folder


Create a folder sqldrivers in stellarium


Go to the Qt\4.6.1\qt\plugins\sqldrivers folder and copy qsqlite4.dll to this folder

10. Run Stellarium and enjoy

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