Stellarium 0.15.0
List of all members | Public Slots
StelAudioMgr Class Reference
+ Inheritance diagram for StelAudioMgr:
+ Collaboration diagram for StelAudioMgr:

Public Slots

void loadSound (const QString &filename, const QString &id)
 Load sound file to be accessed under ID. More...
 
void playSound (const QString &id)
 Play sound with id previously loaded with loadSound. More...
 
void pauseSound (const QString &id)
 Pauses replay of sound id. Prints warning to logfile if id not found. More...
 
void stopSound (const QString &id)
 Stops replay of sound id. Prints warning to logfile if id not found. More...
 
void dropSound (const QString &id)
 remove audio object from memory. Prints warning to logfile if id not found. More...
 
qint64 position (const QString &id)
 report position (in ms) in running audio track id, or -1 if this is not possible. More...
 
qint64 duration (const QString &id)
 report duration (in ms) in running audio track id, 0 if unknown (before playback starts!), or -1 if this is not possible. More...
 

Detailed Description

Definition at line 28 of file StelAudioMgr.hpp.

Member Function Documentation

void StelAudioMgr::dropSound ( const QString &  id)
slot

remove audio object from memory. Prints warning to logfile if id not found.

qint64 StelAudioMgr::duration ( const QString &  id)
slot

report duration (in ms) in running audio track id, 0 if unknown (before playback starts!), or -1 if this is not possible.

Note
duration may only be detected after playback has started! Call it a second after that.
void StelAudioMgr::loadSound ( const QString &  filename,
const QString &  id 
)
slot

Load sound file to be accessed under ID.

If id has been defined already, replace the old sound object.

void StelAudioMgr::pauseSound ( const QString &  id)
slot

Pauses replay of sound id. Prints warning to logfile if id not found.

void StelAudioMgr::playSound ( const QString &  id)
slot

Play sound with id previously loaded with loadSound.

Prints warning to logfile if id not found. If sound is already playing, restart it. If sound had been paused previously, continue replay.

qint64 StelAudioMgr::position ( const QString &  id)
slot

report position (in ms) in running audio track id, or -1 if this is not possible.

void StelAudioMgr::stopSound ( const QString &  id)
slot

Stops replay of sound id. Prints warning to logfile if id not found.


The documentation for this class was generated from the following file: